In this episode Brandon and James talk how to run a playtest and how to turn playtest notes into productive game design using AGILE/scrum as a design methodology.

 

Notes

You can buy the ashcan of Pasión de las Pasiones either…

In print on the Magpie Games website or as a pdf on DriveThru RPG.

 

For more Agile and game production check out Episode 79 of The RPG Design Panelcast

 

Find us both on twitter as @stophackandroll

Find all our episodes and links to some of the games we’ve been working on at

Email us at James or Brandon @ Stophackandroll.com

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We make this podcast with the support of Patreon backers like Rob Abrazado, Robert Kosek, Niq Clark, Randy Lubin, Riverhouse Games, Richard Kreutz-Landry, Jimmy Rogers, Troy Pichelman, Anthony Nomorosa, Blake Ryan, Chad Owen, Declan Chadbourne, Vi Brower, and Rob Harvey

 

If you’d like to help support this show and future shows check us out at Patreon.com/stophackandroll

 

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Music for the show is

There It Is Kevin MacLeod (incompetech.com)

Licensed under Creative Commons: By Attribution 3.0 License

http://creativecommons.org/licenses/by/3.0/

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