In this episode Brandon and James talk how to run a playtest and how to turn playtest notes into productive game design using AGILE/scrum as a design methodology.
You can buy the ashcan of Pasión de las Pasiones either…
For more Agile and game production check out Episode 79 of The RPG Design Panelcast
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Music for the show is
There It Is Kevin MacLeod (incompetech.com)
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