In this episode Brandon and James get down and dirty with the greasy mechanics of game design. Neither of them is afraid to pull on some coveralls, pop the hood of a game truck, and work on the engine. This metaphor has really gone about as far as we can take it. This one’s good and runs a little long. Enjoy.

 

Notes

This is the last episode for the year. There will be no episode on the 26th.

Stop Hack, and Roll will return on January 9th, 2018.

 

Until then, we are running a game jam. Here are the Rules.

 

Games mentions in this episode:

Dungeons and Dragons

Fate Core

Apocalypse World

 

Find us both on twitter as @stophackandroll

Find all our episodes and links to some of the games we’ve been working on at

Email us at James or Brandon @ Stophackandroll.com

Please Rate and review our podcast on iTunes to help others find our show.

 

We make this podcast with the support of Patreon backers like Rob Harvey, Patrick, Anthony Nomorosa, Alice Tobin, Rob Abrazado, Robert Kosek, Blake Ryan, Riverhouse Games, Vi Brower, Chad Owen, Jimmy Rogers, Richard Kreutz-Landry, and Randy Lubin.

 

If you’d like to help support this show and future shows check us out at Patreon.com/stophackandroll

 

If you can’t support us financially, support our community by being part of it.

Join our discord at tinyurl.com/shrdiscord or discord.stophackandroll.com

 

Music for the show is

There It Is Kevin MacLeod (incompetech.com)

Licensed under Creative Commons: By Attribution 3.0 License

http://creativecommons.org/licenses/by/3.0/

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