In this episode Brandon and James make a lot of corny flashback jokes. They also talk about adding flashbacks, montages, and time leaps into your games. These common cinematic elements are often overlooked in tabletop games so Brandon and James explore how you could use them, either as a pure narrative device or as a game mechanic.
In this episode Brandon and James talk about dice mechanics and the narrative role mechanics play in a game. They also chat about talking with folks on the Discord and how they can talk about how the first couple weeks of the Stop, Hack, and Roll Patreon has gone. (Hint: Amazing!!)
In this episode Brandon and James discuss small hacks to cover some listener prompts; moves for everyday tasks, handling larger conflicts around characters, playing Fate using PbtA rules, and running a chase. They also spend a surprising amount of time discussing Speed Racer or The Fast and the Furious, but neither of them are sure which one.
In this episode Brandon and James discuss systems of health in games, the purpose of death in narratives, and a whole lot of genre bacon. Also, systems with exceptionally cool ways to handle death and how to make sure that death advances plots instead of stopping them.
In this episode Brandon and James are joined by their future co-host to talk about bringing friends new and old into the hobby. They also talk some business stuff and introduce Elsbeth in the context of an upcoming spin off podcast!
In this episode Brandon and James put on their professor coats and talk playing Pokemon as a tabletop game.
Transcript: Hey Folks, this is James. This is going to be just a short check in to let you know that we are not releasing an episode today. Stop, Hack, and Roll doesn’t make us any money. It’s a passion project. We can afford only a small upload plan. It means we can upload two episodes every month. Because of how the calendar fell out, this November has five Tuesdays. As a result we’re pushing this weeks episode back until Thursday. We’re sorry if this threw anyone’s listening schedule out of wack. We’ll be looking to remedy the issue in […]
Episode 14 – Stop, Hack, and Modify In this episode Brandon and James go to Metatopia! They talk about playtesting games, everything they learned from panels, and oh yeah Meg from the Modifier podcast joins them!
Episode 13 – Playtesting The Future In this episode Brandon and James revisit Pasión de las Pasiones and chat about getting a game ready to bring to a con for playtesting. They also do a state of the podcast and talk a little about future plans.
In this episode Brandon and James discuss the secret game James has been working on. They’ll talk about when to hack and when to walk away from a system even if you’ve put a lot of time into it and it really hurts because you’ve written so much and it just isn’t working and I’m not bitter you’re bitter.