In this episode Brandon and James resume the discussion of abnormal numbers of players at the table with a talk on large groups of players. We discuss multiple groups, multiple GMs, and other configurations for fitting more people at the table.
In this episode Brandon and James are joined by guest host Jeff Stormer of the Party of One podcast to talk about playing games with fewer than the standard number of players. They even attempt (and succeed with flying colors) in tackling the seemingly impossible task of a 0 player game.
In this episode Brandon and James share their experience hacking Lasers and Feelings. Talking about creating a game in a rather obscure setting and then taking that game through playtesting and into polishing. This episode also marks the official alpha release of Luchadoratón the game of luchadors, mice, and incredible glory.
In this episode Brandon and James step away from the table and explore playing in weird places. James reaches out to reddit to hear about the strange places they’ve played games and Brandon plays some games in the water.
In this episode Brandon and James talk about the three ways that James likes to mash games together. You don’t always have to hack games together, sometimes you just mash them into each other and hope for the best.
In this episode Brandon and James step back and talk about rethinking the way game masters prepare for games. “Prep don’t plan” is the mantra of the episode. We talk a little about how Brandon is prepping for his upcoming livestream and how James likes to use other games to do his prep for him.
In this episode Brandon and James discuss the topic how much games have a genre baked into the mechanics and if that makes them harder or easier to hack. They discuss the broader topic of what makes a game harder or more rewarding to hack.
In this episode Brandon and James discuss their Powered by the Apocalypse hack/telenovela inspired game tentatively titled Pasión de los Pasiónes.
In this episode Brandon and James take a break from playing Overwatch to talk about how they’d bring it to the table. The conversation touches on storyboard gaming, how faithfully to simulate matches, and lots of talk about legos.
In this episode Brandon and James talk about what technology they allow at their game tables? We ask and try to answer the question, “What might the future of technology enhanced tabletop gaming look like?” James asks that you please excuse his bad Borg joke from the opener.